RESUME
Professional
info
I am still a student but I have created game design projects in a professional capacity through contracts with the BGN Lab our school's Game Lab. I have worked several jobs where teamwork and working with customers has been the key to success which are also valuable skills within a game development setting
Skills
Adobe PHOTOSHOP
Unity Programming
Leadership
Project Management
Work
experience
BGN Lab: Game Designer
Contract based (2018- 2020)
Through the BGN lab I have worked on several game design project for a verity of clients, these partners would specify what they were looking to have a game made for and our job would be to create a either a design document, a prototype or a finished game depending on the scope of the project the client is asking for. We would as a team or solo have to update our client on the design process and adjust to their feedback, much like working for a client outside of the university setting.
EscapeWorx: Game Master
May 2017 - September 2017
Job position. Click to edit
2010 - present
I'm a paragraph. Click here to add your own text and edit me. It’s easy. Just click “Edit Text” or double click me and you can start adding your own content and make changes to the font. Feel free to drag and drop me anywhere you like on your page. I’m a great place for you to write more. Tell a story about yourself.
Code Languages
HTML/CSS
Python
C#
Java
JavaScript
Education
Wilfred Laurier University
2016 - present
At Wilfred Laurier University I am in the Game Design and Development program. Our program has the mantra of making games to change the world. Through my years here I have been able to learn the principals of game design to make games that are both engaging and effective, as well as practicing the practical skills and teamwork required to make games. Outside class I learned leadership by being an executive on both the ArtHawks and LB Singers clubs and the Game Design Student Association
Forest Heights C.I.
2012 - 2016
In High school I was very involved in the schools many clubs especially those within the arts, having a leading roll in several which game me a good sense of cooperation and leadership . Luckily my school had classes in game programming, which I found similar is style to many of my university class and gave me a head start in learning the design process.